Westchase Summer Camp 2017 is over and we had a blast. If you want to look over what information we have for volunteers and what courses we ran, check below. Email us at email@example.com if you would like us to come to your school, cooperative or nonprofit to run STEM classes or offer Professional Learning opportunities for teachers and staff.
For teens who are entering grades 9-12 volunteer camp counselor opportunities are available. If you love any aspect of STEAM (Science, Technology, Engineering, Art and Math) and would like to gain volunteer hours in a camp setting this camp is for you!
Summer Camp Daily Schedule
The daily schedule includes:
- Interactive Engineering Projects
- Team-Building Activities
- Camper-Innovated Designs
- Coding and Technologies
- Snack Break
- Lunch Break (with Engineering-related video)
- Board Game/Strategy Gaming Time (until pick-up)
- Themed videos and recreational play (after care)
Adventures in Engineering also hosts camp guest speakers who exhibit real-world Engineering examples for the kids to enjoy.
10701 Sheldon Rd, Tampa (at Wellspring United Methodist Church). Camp hours are from 9AM-1PM Students bring their own snacks and lunch.
Early drop-off and late pick-up options are available as early as 8 am and as late as 4 pm. Early and after care is pay-as-you-go and can be added during camp week.
This camp is for children who are entering grades 1-8. Your child will be placed in a section with other children similar in age.
Registration includes materials and t-shirt, and any other supplies explicitly mentioned in the camp description.
Adventures in Engineering is co-ed! We highly encourage both girls and boys to attend our camp!
A spot will only be reserved for your child when both the registration form and the payment have been received.
All registrations and payments are final. Refunds will not be issued unless a camp session is canceled or in case of a medical emergency.
Please contact us with any questions at AdventuresInEng@gmail.com.
ALL SUMMER PASS EXTENDED DAY: Every day 8 am-4 pm except May 30, July 4, June 26-June 30 and July 24-28 $2500
ALL SUMMER PASS DAY: Every day 9 am-1 pm except May 30, July 4, June 26-30 and July 24-28 $1400
Weeks 1 and 2: Minecraft Master Class
May 30 – June 9 Weekdays $395
Summon animals, build towers, make lightning strike, and more! Minecraft is a sandbox game that is designed to allow creative freedom to players while they find supplies (mining), build, and interact with other characters in the game. This special, nine day limited enrollment “Master” class provides students the time and attention to not only learn how to code simple mods, but progress through mastery of coding concepts through mods. With a higher staff-to-student ratio, students receive more individual instruction and track their progress. A record of completed work goes home with students at camp’s end. Students advance at their own rate so beginners and more advanced students are both welcome. Students also spend time playing on a group server during class time to accomplish challenges and play mini-games!
NEW THIS YEAR: No more logistics of managing your child’s accounts and passwords, we provide full Minecraft access during camp to cut down on login difficulties!
Week 3: Star Wars
June 12 – June 16 $175
Star Wars has captivated children for 40 years with the technology, effects and amazing inventions used in “a galaxy far, far away”. Students learn about the forces around them, and have fun exploring the inventions of Star Wars. Discover the real-life adventures of NASA, control a droid, collaborate and code based on Star Wars movies.
**Robotics Enrollment has reached its limit and is now closed! We welcome your enrollment in a future session.**
Week 4: Robotics
June 19 – June 23 $175
Older grades assemble and program the award winning Lego Mindstorm Robotics units. Students learn the basics of hardware, software, control loops and sensing. Students team to complete challenges like following a line, infrared sensing, responding to touch and more.
Younger grades learn the basics of robotics by playing with Ozobot mini-bots. As beginner “programmers”, students learn how to connect the physical and digital worlds through very simple programming apps. Ozobots can sense color and follow lines to complete mazes and challenges. Students also study Makey-Makey, which gives them practice with circuits and programming their own musical instrument using everyday objects.
All ages complete group design and build projects and participate in innovative play that teaches persistence, adaptability, and communication skills.
Week 5: Makerspace
July 3, July 5 – July 7 (4th of July off) $150
Tinker, invent, learn tools, explore materials, and create! Lancer Makerspace brings STEM principles to life by teaching introductory manufacturing techniques including material selection, hand and power tools, engineering design and so much more. Sessions include medieval machines, pyrography (the art and science of burning patterns in wood), special effects using pneumatic (air) pressure, wearable technology and more. Sessions can and will be guided by student input.
Weeks 6 and 7: App Maker Master Class
July 10 – July 21 $375
With the kid-friendly program App Inventor 2 by MIT, kids learn coding while making their own apps. Types of apps include gaming, text-to-speech, creating your own paint editor and more. Students test their creations on either a simulator or Android phone. This special, ten day limited enrollment “Master” class provides students the time and attention to not only learn how to code simple apps, but progress through mastery of coding concepts through apps. With a higher staff-to-student ratio, students receive more individual instruction and track their progress. A record of completed work goes home with students at camp’s end. Students advance at their own rate so beginners and more advanced students are both welcome.
Week 8: STREAMers
July 30 – August 4 $185
STREAMers – Reading & Invention! Like a hands-on book club, this popular new AIE class introduces students to STEAM-themed fiction with weekly invention builds based on those books. Reading at home will be encouraged, but not mandatory. The first book is included in the class price and will be distributed on the first day. Other books in the series can be obtained by library rental or online purchase.